//AmmoCheck//
This function is included in Weapon system of this mod,
this function checking if id of fired projectile is valid for 
weapon = block ammo hacks, and ammo crashs.
*DO NOT USE ON CLIENT-SERVER MODS WHERE THE CODERS CHANGED THE WEAPONS OR CHARACTERS.*


//CharacterCheck//
server checking all name changes / names / messages for illegal (crash) characters and repleace it.


//Weapon&Grenade&Character Restrictions system//
Weapons:
you can not carry banned weapon.
Grenades:
you can not fire banned nade.
Character:
you can not respawn with banned character.
*DO NOT USE ON CLIENT-SERVER MODS WHERE THE CODERS CHANGED THE WEAPONS OR CHARACTERS.*


//Anti GOD Mode//
server every several minutes checking clients HP and armor, if hp or armor is not correct
for different class / character, server autokick this lamer and add it to LOG FILE/ autoban it


//Anti-Morph hack code//
Server checking if Client are respawned with correct multiplayer character / class, 
if client trying use morph hack, is automaticially banned.
*DO NOT USE ON CLIENT-SERVER MODS WHERE THE CODERS CHANGED THE WEAPONS OR CHARACTERS.*


//OSL//
OverrideSpeciesLock - is function from FK mod, command OSL allow you
switch different player to ANY character (irelevant if character is enabled,
if you have set on server Aliens slots 0 and use OSL command, admin MAY
switch any player to alien.


//Ban From SC Console//
if you use RommieAvP2Serv.exe from this package
you can use command <serv> ban ID
=
ban different player from server.


//MOTD in mod//
MessageFrequency=
this option in MOTD.txt set time for every show 
all 5 MOTD messages in x minutes..
MessageFrequency=8 = show all messages every 8 minutes +-..
i recomnending use value 7-10 (7-10 minutes).

MOTD system have own settings in different file MOTD.txt


//Joiner Alert in mod//
UseJoinerAlert=1 in Rommie_Settings.txt

Joiner alert its the message what showed in chat when a player join
process to server (20-25 seccond before real join to game.)
this message may warn players brfore lags spikes, because another player
joining.

//ID's in names//
never more any hackers use | and other asci symbols in name againist kick,
now you may kick clientd by ID, for example:

1-Player_0
7-[9th]Rommie
12-xXx
8-||||||||||||||

and you like kick client ||||||||||||||
use <serv> nk 8

//ALLWEAPONS mode//
this is my idea for AvP2 dm? maybe to another modes..
if it's option AllWeaponsMode set to AllWeaponsMode=1
server automaticially deactivate weapon ban system, and all players
have ALL WEAPONS, (real ALL, ALL weapons 1-9), flares,
predators have all weapons.
weapon ban system is INACTIVE ALLWEAPONS and NADES WORK!
if possible toggle this function in game with command
<serv> allweap

//TIERED ADMIN SYSTEM//
this mod allow use three admin levels (UseTieredAdmin= in Rommie_Settings.txt)
with acces set in [AllowedCommands] (Rommie_Settings.TXT) - Command=min.LvL
***** LVL 1 AND LVL2 admin automaticially log OFF when server change map! *****

//extended spawn protection//
after respawn you are in spawn protection, you are INVUNERABLE and you NOT possible to FIRE from weaps,
this protection stay 600 seconds in TDM and DM in other game modes is 25 secconds.
you can:

send message
use TAUNT
use lamp (human)
switch vision modes
walk (2-3meters)
join to game settings
switch weapons
crouch
use energy flasher (pred)
toggle cloack (pred)
press F1 for change char
press F3 for show server informations
and too many..

protection removed when you:
jump
walk more then 2-3 meters
*IF IS ACTIVE AUTOAFK PLAYERS IN ROMMIE SETTINGS, IN DM AND TDM ARE SPAWN PROTECTION 60 SECONDS
AFTER THIS TIME ARE CLIENT PUT IN TO OBSERVE MODE*

//weapon restrictions in survivor TAG mode//
in survivor tag mode work weapons 1,2,3,4 ONLY 
(knife, shotgun, pistol and pulse rifle (without nades))
after end TAG mode server automaticialy reload your weapon ban settings.

//MELEE MODE//
this is tranfered idea from FK mod, is really liked MELEE mode,


//100% COMPATTIBLE WITH USERS GAME MODES - EXCEPT ajl//
this mod is now 100% compattible with different game modes (PROJAM, axp, and other)
- for this you MUST deactivate stricker ammo and character chacking.